About Ryan Kelln

15/Nov 2014 2 min. read

Ryan Kelln is a programmer, designer and artist currently living in Toronto, Canada. He studied Computer Science and Visual Arts at the University of Victoria and has been trying to create the Citizen Kane of computer games ever since. He has completed a number of games while working in the industry, but nothing that he calls Art. When Ryan does make art he always ends up collaborating with his friends, making interactive video installations or participatory websites. In 2002 he decided that he could apply what he knew about making games to designing a system that would help everyone create the things they are most passionate about. This required research into an array of fields including history, economics, intellectual property, how cultures change, and how people communicate and collaborate on the ‘net. Ryan has traveled and lived in both big and small places in Southeast Asia and Canada, “retired” twice, and recently became reasonably certain his Qrate design was good enough to inspire others to improve on it. He is now trying to implement the first Qrate prototype.

Ryan sincerely believes this is the most exciting time to be alive. The opportunities to make positive changes have never been so accessible and abundant. He wants make the world a better place; a place where games are art, and art is free and profitable.

Ryan hopes that he has enough time and ability to learn what you are trying to teach him. Humour and patience seem to work best.

More Reading
Newer// Creo Animam
Older// Qrate